The same game I have showed here but this time played on the multi-touch table.
p.s. Sorry for the ending 😛 it wasn’t me!
The same game I have showed here but this time played on the multi-touch table.
p.s. Sorry for the ending 😛 it wasn’t me!
I'm Laurence Muller (M.Sc.) , a former Fellow of the Scientists' Discovery Room Lab (SDR Lab) at Harvard University / School of Engineering and Applied Sciences (SEAS), where I worked on innovative scientific software for multi-touch devices and display wall systems.
I'm also the founder of Epic Windmill, a software company that develops apps and games for mobile devices.
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RT @TheRialMichelle I hope you start doing the thing 🤍 pic.twitter.com/g9eIzn2Non
Enjoying my holiday break 🎄with no coding projects... Away from any software technology... Eh wait a sec... pic.twitter.com/Cjnm2qswWs
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The @Chase app is so annoying because of this. When you search for a flight (using rewards), you'll probably press the back button at the top instead of the one at the bottom causing you to be kicked all the way to the home screen instead of previous screen (or webpage) 😞 twitter.com/featherless/st… pic.twitter.com/eEVhDgWXxI
Really nice , great idea and it looks really fast.
17 May 2008 |
awesome I have a video on my blog w/ your puzzle game. Can I have a copy of this w/ the videos?
Thanks,
justin
18 May 2008 |
I was also wondering if I could have you on my blogroll and if you would do the same for me? Let me know and I will add you.
Thanks,
Justin
22 May 2008 |
Any chance of making this app public? I’d love to run it on my multi-touch table once I finish construction 🙂
25 Jun 2008 |
I would like to but the software to integrate it in a multitouch table withim a museum.
Can it play on a PC? its an i5 procesor ~ 4 GB RAM.
Is it for sale?
10x
09 Aug 2011 |
Hi florin, the software runs on Windows (using touchlib). Any midrange PC should work with it, I believe that its current running on a simple dualcore machine in the NEMO museum. Unfortunately it is not for sale at this moment (+ current code isn’t compatible with the latest visual studio/windows platform sdk).
12 Aug 2011 |