Hi, I'm Laurence Muller 🇳🇱

Software Engineer

A software engineer who is passionate about mobile apps, game development and data visualizations.

I'm a former Fellow of the SDR Lab at Harvard University (SEAS) and the founder of Epic Windmill, a software company that develops apps and games for mobile devices.

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ACM Interactive Tabletops and Surfaces 2009

ACM Interactive Tabletops and Surfaces 2009

This years Tabletop 2010 conference took place in Banff, Canada. Unfortunately I could not attend the conference on interactive tabletop and sur...

Time flies when you’re having fun

Time flies when you’re having fun

Saying goodbye Lots happened the past year, the most notable projects I have worked on as a scientific programmer were “Interactive Networks” (a c...

NUI Book and GSOC 2009

NUI Book and GSOC 2009

NUI Book To help out fellow multi-touch users and developers, the NUI Group community decided to create a book sharing information about multi-tou...

Multitouch Media Application Pro v3

Multitouch Media Application Pro v3

Changelog for v3: Fixed compatibility issue with Adobe AIR 1.5 (Fullscreen bug) This version should autodetect your screensize to support a...

Interactive Displays 2009

Interactive Displays 2009

It has been a while since my last blog post, so I will try to catch up a bit. Earlier this year, Chris Moore invited me to join the ...

Interactive Networks at SC08 (part two)

Interactive Networks at SC08 (part two)

November last year we presented the Interactive Networks concept at Supercomputing 2008. Recently I got hold of more photo and video content. Phot...

fIRC Android Chat Client released!

fIRC Android Chat Client released!

A few months ago Google and T-mobile introduced the T-mobile G1 (aka googlephone). What makes this smartphone so special, is the fact that the oper...

Interactive Networks at SC08

Interactive Networks at SC08

After my graduation in July, I was asked to join the Scientific Visualization and Virtual Reality group at the University of Amsterdam. The project...

IEEE Tabletops and Interactive Surfaces 2008

IEEE Tabletops and Interactive Surfaces 2008

Tommorow the 3rd edition of IEEE Tabletop will take place in Amsterdam. On the first day of the conference there will be a bootcamp ...

Thesis work

Thesis work

For those who are interested, I have uploaded my master’s thesis and final presentation. 1. Master’s thesis: Multi-touch displays: design, app...

I graduated!

I graduated!

After almost a year, I finally finished my thesis and presented it. A brief overview of my work can be found in the video below. The thesis itself ...

Multi-touch video puzzle game

Multi-touch video puzzle game

The same game I have showed here but this time played on the multi-touch table. p.s. Sorry for the ending 😛 it wasn’t me!

tDesk released!

tDesk released!

Last year I demonstrated how Windows XP could be (ab)used with multi-touch interaction. A few weeks ago I made some adjustments to make it compati...

Touchlib Speedfix and MMA Pro update

Touchlib Speedfix and MMA Pro update

Touchlib A few weeks ago I was busy tweaking the Touchlib sourcecode and noticed a bug/feature in the code which caused the image processing pipel...

Real-Time Fluid Dynamics on a Multi-touch Table

Real-Time Fluid Dynamics on a Multi-touch Table

Smoke improved… One of the demo applications which comes with Touchlib is Smoke. The technique which is used to create ‘smoke’ is based on the alg...

MMA Pro update

MMA Pro update

Minor fixes: – Fullscreen should be working now – It is should be possible to use any screen resolution now (previous version used 1024 x 768, hard...

Multitouch @ SOCO Amsterdam

Multitouch @ SOCO Amsterdam

My 2 minutes of fame… Last saturday MMA Pro was presented on national television (NED3, VPRO) in the show called “In de ban van ‘t ding”. The docu...

Nasa World Wind used with Multitouch

Nasa World Wind used with Multitouch

The last 2 days I’ve been working on a new application (or actually a plugin) which controls Nasa World Wind. This is the result 🙂 * update: 23 ...