Hi, I'm Laurence Muller 🇳🇱

Software Engineer

A software engineer who is passionate about mobile apps, game development and data visualizations.

I'm a former Fellow of the SDR Lab at Harvard University (SEAS) and the founder of Epic Windmill, a software company that develops apps and games for mobile devices.

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Previous posts

My mobile journey

My mobile journey

If you are a mobile developer and haven’t read Chet Haase’s latest book “Androids: The team that built the Android operating system” go read it now...

Inspecting Network Traffic of any Android App

Inspecting Network Traffic of any Android App

Like to see what your favorite Android app is doing ? I wrote an article of how you can inspect the network traffic of an app using the Android emu...

Creating my own Cycling Trainer App

Creating my own Cycling Trainer App

I’m a big fan of Zwift, it’s a virtual cycling app that allows you to train and compete online in a virtual world. I started training indoors in N...

NodeBeat featured on the BlackBerry Dev blog

NodeBeat featured on the BlackBerry Dev blog

Interested to read how we (me and Seth) ported NodeBeat to the BlackBerry PlayBook platform? The BlackBerry Developer Blog wrote an article about ...

PlayBook add-on (ofxQNX)

PlayBook add-on (ofxQNX)

After receiving my BlackBerry PlayBook through the developer offer in March, I started to think of the possibility of porting NodeBeat to the PlayB...

Rewriting and porting fIRC

Rewriting and porting fIRC

Late 2008 I created my first Android application (fIRC) after obtaining the T-Mobile G1. The project was an early attempt to master the Java progra...

Epic Windmill

Epic Windmill

It’s official now, I’m proud owner of my new startup company Epic Windmill. As this blog served as my online portfolio of research work I contribu...

NodeBeat, openFrameworks and Android

NodeBeat, openFrameworks and Android

Last month we (Seth Sandler and yours truly) released the Android port of the popular iPhone/iPad music application NodeBeat. NodeBeat was created...

An introduction to emulation

An introduction to emulation

In the early 90s I primarly used a Commodore 64 (C64) for gaming. As Santa never gave us a Nintendo, I used the C64 until the late 90s. At that poi...

Earth Friends, a social network visualization

Earth Friends, a social network visualization

Last week I blogged about a new project I was working on. For the past few days I went through the code again and decided to clean it up a bit for ...

Where are you?

Where are you?

Last weekend I’ve been working on a new project. Since I already had some experience generating KML files for use with Google Earth (wikileaks proj...

Wikileaks mirror spread

Wikileaks mirror spread

In my previous post I presented a visualization of the Wikileaks mirrors spread of December 8th. While it is interesting to see the spread of a ce...

Visualizing Wikileaks mirrors

Visualizing Wikileaks mirrors

For the past few weeks, Wikileaks has drawn a lot of attention from the media. Mostly because of the Cablegate. Whether Julian Assange should be c...

Research projects

Research projects

Since my graduation back in 2008, I have been working on different research projects at universities. Some of them got published, others never left...

Kinect

Kinect

Earlier this month Adafruit started a contest for the first person to hack the Kinect, Microsoft’s latest gadget for the XBOX 360. The contest was ...

Sparkon.net and ITS 2010

Sparkon.net and ITS 2010

Sparkon Seth Sandler a good friend of mine, released his new website sparkon.net which is a website that he describes as “a social platform for ...

NEMO Science Center

NEMO Science Center

The NEMO Science Center in Amsterdam is the largest science center in the Netherlands and is also the place where my previous thesis work is displa...

TEI 2010

TEI 2010

A few weeks ago I attended TEI’10 hosted at the MIT Medialab. “TEI, the conference on tangible, embedded, and embodied interaction, is about HCI...